Battletoads and Double Dragon
These game cartridges hark back to an earlier time when video game programmers made a decent wage -- or they got paid badly but didn't have 2ch to anonymously vent their complaints.
A recent thread on the notorious 2ch BBS system asked Japanese video game programmers, what is your take-home pay per month? We translated a few of the answers, and the numbers reported seem surprisingly low:
"¥130,000 For 256 hours of work a month." (For reference, a 'normal' 40-hour work week equals 160 hours per month.)
"My only take-home pay is the smiles of our customers."
"Let me tell you, the minimum salaries that game companies claim to pay employees are total BS. Ads promising ¥250,000+ a month? In reality they pay ¥130,000 a month. ¥200,000+ a month? In reality they pay ¥110,000 a month. Oh, and then you get taxes withheld. So take-home's like ¥70,000-80,000 a month. Ah ha ha ha!"
"¥160,000 and I am ready to die. I can't even afford the 'recruit suit' I'll need for interviewing for another job."
"Salary varies from individual to individual so it's hard to say, but speaking about the industry as a whole you can definitely say 'low enough to make people regret dedicating themselves to games.' A precious few blessed with talent can earn a living wage. And an even more precious few who get lucky can make more than a living wage."
"More than an animator makes, that's for sure."
"My boyfriend's case is between ¥130,000 and ¥140,000 a month, with no bonus, a 230 hour work-month, a balding head and a hazy future."
"¥180,000 a month, no bonus, and only thanks to the company dorm can I afford to live in Tokyo."
"I'm 27, live in Tokyo, working for a major company, and make ¥680,000 a month, with a separate yearly bonus.... But it isn't in the game industry. Ha!"
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